Presentation
This course is designed for self-taught animators or students who have started a training course in 3D or computer graphics and wishing to improve their skills in order to specialise in 3D Character Animation. The programme is built around practical simulation exercises to develop command of directing, movement and acting and is supervised by professionals working in renowned 3D animation studios.
This course is delivered on the Annecy Campus.
Course contents
Content:
- Acting
- Body mechanics
- Animation styles: from realism to cartoon
- Animation of characters: humans, animals and toons
- Facial expressions and lip synchronization (for dialogues)
- 3D Layout
- Develop your creativity technique in animation
- Different 3D animation techniques: methodology and practice
- Conferences of international experts on animation
The course is delivered both in English and French.
Projects:
Production of an individual demo reel highlighting the skills acquired in animation
Internship:
2 months continuously
- Proficiency of 3D character animation (human characters, animals, realist style, cartoon, etc.)
- Creativity in terms of animation
- 100% employment rate 6 months after graduation
- Demo reel to facilitate integration to the labor market
- Practical exercices to complement the pedagogical progression
- GOBELINS is a member of RECA (the French Animation School Network) and of IPAX (the US network of schools recognized by Sony Pictures)
- High-level faculty members, professionals coming from well-established studios
- International mindset required to work on multicultural projects and in multicultural contexts (courses and conferences in French and in English)
- Participation in a speed-recruiting event organized during the Annecy festival in June for last year of the course (more than 50 companies usually attend)
Expected jobs
With the course 3D Character Animator - Programme in English, you can become:
3D Character Animator
The 3D character animator animates the actors of an animated film or series.
He specializes in the subtle movement of characters, the way they move, interact, experience emotions, transmit them, express all the complexity and richness of human behavior at the heart of a story, a game, a narrative scene.
The character animator renders the actor's behaviour through his acting with accuracy and refinement; at the same time the physical and mechanical language, the emotions conveyed, the facial expressions...
It expresses the non-verbal aspect of the character's movement... everything that constitutes the subtle and refined play of an actor.
This type of know-how is highly sought after by animation studios.
Learn moreDirector of 3D animation
The director leads the team artistically and technically. In the absence of or in collaboration with an artistic director, he defines the style of the work.
Learn moreShared between our studios in Paris, Montreal and London: 'Asterix, le Domaine des Dieux', 'Mune', 'Le Petit Prince', 'Sahara', 'Captain Underpants' or 'Sherlock Gnomes' are projects of very different size, nature and styles, but have in common their high level of demand and their ambitions, both artistic and technical. Animation is one of the crucial departments to carry out such projects, and our various studios are constantly looking for passionate artists to come to give life and soul to the characters. What we are looking for, above all, in an animator is a good understanding of the basics of animation (spacing, timing, body-mechanics, weight, cycles, lipsync...) but also, and mostly, a sensitivity to different styles (from cartoon to realistic), a high level of polish and actings and we are aware that training, through school and / or personal work, allow the acquisition of these skills.
Cécile STEINLEIN, Talent Development & Outreach chez Mikros Image
Admission
Subscription
Opening of admission process: 13th November 2020
Closing of admission process:
- 1st session: 4th February 2021
- 2nd session: 18th March 2021
- 3rd session: 29th April 2021
Tests date
Entrance exam:
- 1st session: 2nd March 2021
- 2nd session: 13th April 2021
- 3rd session: 26th May 2021
Admission interview:
- 1st session: 2nd March 2021
- 2nd session: 13th April 2021
- 3rd session: 26th May 2021
Modalities
Admission process:
Motivation Video and demo reel, technical test (animation test on Maya), interview (in French and/or English)